Unit Types
Units are individual assets / vehicles on the playfield. Not the usual meaning "an organized group" of combatants. Instead here it means one.
| Unit | Type | Armor | Terrain | Speed | Range | Abilities |
|---|---|---|---|---|---|---|
| Tank | Tracked | Heavy | Road, Plain, Trees | fast | Medium | Can cross tidal terrain |
| Artillery | Tracked | Medium | Road, Plain | slow | Very Far | Cannot move and shoot in a turn |
| Mech | Legged | Heavy | Road, Plain, Trees, Rock | medium | Medium | Can melee, walk direction independent of facing |
| Infantry | Very light | Road, Plain, Trees, Rock | slow | Near | Can hide |
|
- Drones break the game so they were taken out
- Infantry not on the same power scale so not put in