Armory
- Assign armor to each area of the vehicle
 - Hex gameplay distinguishes shots to the front from shots to rear from oblique shots, so armor up according to your planned tactics.
 - Assign armor up to the chassis tonnage.
 - More armor allocated will leave the vehicle heavier, with fewer available action points, and less room for weapons.
 - Take the defaults or set a custom armor profile per unit type.
 - PLANNED Customize armor for each individual unit
 
Constraints:
- Chassis tonnage allows for armor.
 - Armor has weight and takes up space.
- No, having all your armor shot off does not make you faster
 
 - Space remaining allows for weapons.
 - Weapons take up space but weigh nothing.