Armory
- Assign armor to each area of the vehicle
- Hex gameplay distinguishes shots to the front from shots to rear from oblique shots, so armor up according to your planned tactics.
- Assign armor up to the chassis tonnage.
- More armor allocated will leave the vehicle heavier, with fewer available action points, and less room for weapons.
- Take the defaults or set a custom armor profile per unit type.
- PLANNED Customize armor for each individual unit
Constraints:
- Chassis tonnage allows for armor.
- Armor has weight and takes up space.
- Space remaining allows for weapons.
- Weapons take up space but weigh nothing.